[−][src]Trait ppv_lite86::Machine
Associated Types
type u32x4: u32x4<Self>
type u64x2: u64x2<Self>
type u128x1: u128x1<Self>
type u32x4x2: u32x4x2<Self>
type u64x2x2: u64x2x2<Self>
type u64x4: u64x4<Self>
type u128x2: u128x2<Self>
type u32x4x4: u32x4x4<Self>
type u64x2x4: u64x2x4<Self>
type u128x4: u128x4<Self>
Required methods
unsafe fn instance() -> Self
Provided methods
fn unpack<S, V: Store<S>>(self, s: S) -> V
fn vec<V, A>(self, a: A) -> V where
V: MultiLane<A>,
V: MultiLane<A>,
fn read_le<V>(self, input: &[u8]) -> V where
V: StoreBytes,
V: StoreBytes,
fn read_be<V>(self, input: &[u8]) -> V where
V: StoreBytes,
V: StoreBytes,
Implementors
impl<NI: Copy> Machine for Avx2Machine<NI> where
u128x1_sse2<YesS3, YesS4, NI>: BSwap + Swap64,
u64x2_sse2<YesS3, YesS4, NI>: BSwap + RotateEachWord32 + MultiLane<[u64; 2]> + Vec2<u64>,
u32x4_sse2<YesS3, YesS4, NI>: BSwap + RotateEachWord32 + MultiLane<[u32; 4]> + Vec4<u32>,
x2<u64x2_sse2<YesS3, YesS4, NI>, G1>: BSwap + Words4,
[src]
u128x1_sse2<YesS3, YesS4, NI>: BSwap + Swap64,
u64x2_sse2<YesS3, YesS4, NI>: BSwap + RotateEachWord32 + MultiLane<[u64; 2]> + Vec2<u64>,
u32x4_sse2<YesS3, YesS4, NI>: BSwap + RotateEachWord32 + MultiLane<[u32; 4]> + Vec4<u32>,
x2<u64x2_sse2<YesS3, YesS4, NI>, G1>: BSwap + Words4,
type u32x4 = u32x4_sse2<YesS3, YesS4, NI>
type u64x2 = u64x2_sse2<YesS3, YesS4, NI>
type u128x1 = u128x1_sse2<YesS3, YesS4, NI>
type u32x4x2 = x2<u32x4_sse2<YesS3, YesS4, NI>, G0>
type u64x2x2 = x2<u64x2_sse2<YesS3, YesS4, NI>, G0>
type u64x4 = x2<u64x2_sse2<YesS3, YesS4, NI>, G1>
type u128x2 = x2<u128x1_sse2<YesS3, YesS4, NI>, G0>
type u32x4x4 = u32x4x4_avx2<NI>
type u64x2x4 = x4<u64x2_sse2<YesS3, YesS4, NI>>
type u128x4 = x4<u128x1_sse2<YesS3, YesS4, NI>>
unsafe fn instance() -> Self
[src]
impl<S3: Copy, S4: Copy, NI: Copy> Machine for SseMachine<S3, S4, NI> where
u128x1_sse2<S3, S4, NI>: Swap64,
u64x2_sse2<S3, S4, NI>: BSwap + RotateEachWord32 + MultiLane<[u64; 2]> + Vec2<u64>,
u32x4_sse2<S3, S4, NI>: BSwap + RotateEachWord32 + MultiLane<[u32; 4]> + Vec4<u32>,
x2<u64x2_sse2<S3, S4, NI>, G1>: BSwap + Words4,
u128x1_sse2<S3, S4, NI>: BSwap,
x2<u128x1_sse2<S3, S4, NI>, G0>: Into<x2<u64x2_sse2<S3, S4, NI>, G0>>,
x2<u128x1_sse2<S3, S4, NI>, G0>: Into<x2<u64x2_sse2<S3, S4, NI>, G1>>,
x2<u128x1_sse2<S3, S4, NI>, G0>: Into<x2<u32x4_sse2<S3, S4, NI>, G0>>,
x4<u128x1_sse2<S3, S4, NI>>: Into<x4<u64x2_sse2<S3, S4, NI>>>,
x4<u128x1_sse2<S3, S4, NI>>: Into<x4<u32x4_sse2<S3, S4, NI>>>,
[src]
u128x1_sse2<S3, S4, NI>: Swap64,
u64x2_sse2<S3, S4, NI>: BSwap + RotateEachWord32 + MultiLane<[u64; 2]> + Vec2<u64>,
u32x4_sse2<S3, S4, NI>: BSwap + RotateEachWord32 + MultiLane<[u32; 4]> + Vec4<u32>,
x2<u64x2_sse2<S3, S4, NI>, G1>: BSwap + Words4,
u128x1_sse2<S3, S4, NI>: BSwap,
x2<u128x1_sse2<S3, S4, NI>, G0>: Into<x2<u64x2_sse2<S3, S4, NI>, G0>>,
x2<u128x1_sse2<S3, S4, NI>, G0>: Into<x2<u64x2_sse2<S3, S4, NI>, G1>>,
x2<u128x1_sse2<S3, S4, NI>, G0>: Into<x2<u32x4_sse2<S3, S4, NI>, G0>>,
x4<u128x1_sse2<S3, S4, NI>>: Into<x4<u64x2_sse2<S3, S4, NI>>>,
x4<u128x1_sse2<S3, S4, NI>>: Into<x4<u32x4_sse2<S3, S4, NI>>>,